Crystal Realms Entertainment were created by the duo Francisco Fuhro and Thiago Baptista(Tesophus).
They first met each other from around 2011 and shared common interests in games. In 2013 they started studying the art of game creation and with several prototypes made, they gained a lot of knowledge in the field. In 2015 they decided to found their own game studio, Crystal Realms Entertainment was born.
After few years on hiatus while working on several prototypes, the studio started working with Unreal 4 on a project called Magetroid.
Currently they are working on the long expected Green Madness, using UE4 an scheduled to release Q1 2019.
Founder of Crystal Realms Entertainment. Wears lots of hats from Game Designer, Lead Sound Designer and Lead UX Designer, General Director and sometimes coding.View Profile